ISSN | XXXX-XXXX (Online)

Submissions

The main focus of the Game Design On Line Journal is the Design of Games and related topics.

All contributions must be original, unpublished work.
Any work that has previously been published or is simultaneously submitted in similar form to any other journal will be rejected.

The Journal will feature mature research work in the area of game design (a list of topics of interest is shown below).

They must be written in English OR Portuguese and have a minimum of 14 and maximum of 24 pages.
The abstract must have up to 500 words and must be in English AND Portugueses

Submissions will be made electronically through the JEMS System.

Detailed guidelines for submission format will soon be avaliable for download here.

Submitted work will be subjected to a double blind review system, thus authors must avoid including information that allow their identification (names, affiliations, explicit self-references, project names, etc). Paper formatting instructions available below.

You are invited to submit your work!
Please check Dates and Deadlines

Topics of relevance include, but are not restricted to:

Game Design: Game Terms and Concepts (entertainment, fun, pleasure, motivation, etc), Concept Development Techniques, Game Design, Game Design Documentation, Level Design, Gameplay, Genre Design, Game Design Customization for Different Platforms.

Game Interface Design: Design Method Studies, Interface Design, Interface Evaluation, Interactive Techniques, Media Integration, HCI, Playability, Interface Customization for Different Devices, Game Tutorials.

Game Art: Scenario and character design and development, Customization for Different Devices, Art Direction in Games, Aesthetic Values in Games, Games as an Art form.

Game Narrative: Theory, Research, Creation Process and Reached Results.

Designers and Artists Roles in Game Development Teams: Special Skills and Main Functions of the Following Professionals in Game Development Teams: Designers, Artists, Audio and Video Experts, Team Integration Techniques.
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Game Design Online Journal


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